About

Jefferson is a Senior Developer Technology Engineer at NVIDIA and the current chair of the Khronos ANARI Working Group. Jeff loves all things programming and ray tracing: code craftsmanship, high performance, and compelling visuals. Prior to joining NVIDIA, Jeff was a Visualization Software Engineer at Intel and a HPC Software Engineer at SURVICE Engineering.

In his spare time, Jeff enjoys power lifting, golf, being an electric guitar nerd, and studying a wide spectrum of music ranging from progressive metal to ambient electronic music.